1. Composition of multiple mockups is now supported.
This has resulted in an application structure with the canvas as the main screen.
2. Context menu
Long-tap on an item, or right-click on a Mac, to display the context menu.
Locking or deleting an item can be done in the context menu.
Locking an item, layer order, etc. are applied to one or more selected items.
3. About Canvas Size
Canvas size can be selected by options.
The default is AUTO, but AUTO is the size that encompasses all items.
3.What is Ignore Frame?
"Ignore Frame" is found in the context menu,
When the canvas size is set to AUTO, the item is ignored and the canvas size is determined by other items only.
3. Arrange Menu
After selecting items, use this menu to align or evenly space them.
4. About Movie
In addition to images, videos can also be input in SMPRO.
When video is input, SMPRO outputs video. In this case, the FPS is fixed at 30 and the length of the video is equal to the input video.
The size of the video must be a multiple of 16 in horizontal size. If the horizontal size is not a multiple of 16, it will be scaled automatically.
Example: For a canvas size of 1000x1000, the output size of the video will be scaled to 1008x1008.
Also, if there are multiple videos, the output video will be the same as the longest video, and the other videos will be looped.
The output video will also include audio, but the audio of the longest video will be selected.
The video codec can be H264 or h265 in the advanced settings.
H265 supports transparent video, but currently transparent video seems to be displayed incorrectly in the iOS Photos app.
However, the transparent video itself is output normally and can be read by various editing software.
(Note: In order to load them in PhotoShop, you need to change the encoding to Apple ProRes in the Finder function of MacOS.)
We have also confirmed a bug with H265 output in the Mac Catalyst environment that causes noise.
5. About rendering
In previous versions of SMPRO, rendering speed was constant regardless of image size,
Since 5.0, rendering speed is now proportional to image size.
If speed is a priority, please try using a smaller output size.
6. Canvas saving
Starting from SMPRO 5.0, canvas data can be saved.
Canvas data is saved in the Documents folder of the application and can be viewed in the File application.
For example, data can be shared between iPhone and iPad.
7. About memory usage
The number of items that can be placed in a canvas depends on the specified memory usage. The standard setting is 1000 MB.
If you wish to place a large number of items, please try increasing the memory usage.
8. About motion
When a motion mockup is placed, its canvas will be output as a movie.
Motion can also be output as a still image with only the necessary frames.